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3d model

Property | Function | Type |
Model | Sets model file
Actions editor:
Property > 3d > Model
Code:
widget.content.modelFilename | string |
Diffuse | Sets diffuse texture image
Actions editor:
Property > 3d > Diffuse
Code:
widget.content.textureDiffuseFilename | string |
Normal | Sets normal map texture image
Actions editor:
Property > 3d > Normal
Code:
widget.content.textureNormalFilename | string |
Specular | Sets specular texture image
Actions editor:
Property > 3d > Specular
Code:
widget.content.textureSpecularFilename | string |
Light intensity | Sets light intensity
Actions editor:
Property > 3d > Light intensity
Code:
widget.content.brightness | double |
Ambient | Sets ambient color
Actions editor:
Property > 3d > Ambient
Code:
widget.content.ambientColor | string |
X rotation | Sets camera x rotation
Actions editor:
Property > 3d > X rotation
Code:
widget.content.xRotation | double |
Y rotation | Sets camera y rotation
Actions editor:
Property > 3d > Y rotation
Code:
widget.content.yRotation | double |
Z rotation | Sets camera z rotation
Actions editor:
Property > 3d > Z rotation
Code:
widget.content.zRotation | double |
Lock x rotate | Enable to lock x rotation while dragging
Actions editor:
Property > 3d > Lock x rotate
Code:
widget.content.xLockRotate | bool |
Lock y rotate | Enable to lock y rotation while dragging
Actions editor:
Property > 3d > Lock y rotate
Code:
widget.content.yLockRotate | bool |
Lock z rotate | Enable to lock z rotation while dragging
Actions editor:
Property > 3d > Lock z rotate
Code:
widget.content.zLockRotate | bool |
X position | Sets camera x position
Actions editor:
Property > 3d > X position
Code:
widget.content.xPosition | double |
Y position | Sets camera y position
Actions editor:
Property > 3d > Y position
Code:
widget.content.yPosition | double |
Z position | Sets camera z position
Actions editor:
Property > 3d > Z position
Code:
widget.content.zPosition | double |
Lock x position | Enable to lock x position while dragging
Actions editor:
Property > 3d > Lock x position
Code:
widget.content.xLockMove | bool |
Lock y position | Enable to lock y position while dragging
Actions editor:
Property > 3d > Lock y position
Code:
widget.content.yLockMove | bool |
Lock z position | Enable to lock z position while dragging
Actions editor:
Property > 3d > Lock z position
Code:
widget.content.zLockMove | bool |
X center | Sets view center x of the camera
Actions editor:
Property > 3d > X center
Code:
widget.content.xCenter | double |
Y center | Sets view center y of the camera
Actions editor:
Property > 3d > Y center
Code:
widget.content.yCenter | double |
Z center | Sets view center z of the camera
Actions editor:
Property > 3d > Z center
Code:
widget.content.zCenter | double |
Fov | Sets field of view of the camera in degrees
Actions editor:
Property > 3d > Fov
Code:
widget.content.fieldOfView | int |
Auto rotation | Sets camera auto rotation speed
Actions editor:
Property > 3d > Auto rotation
Code:
widget.content.autoRotationSpeed | int |
X auto rotation | Enable x rotation for auto rotate
Actions editor:
Property > 3d > X auto rotation
Code:
widget.content.xAutoRotation | bool |
Y auto rotation | Enable y rotation for auto rotate
Actions editor:
Property > 3d > Y auto rotation
Code:
widget.content.yAutoRotation | bool |
Z auto rotation | Enable z rotation for auto rotate
Actions editor:
Property > 3d > Z auto rotation
Code:
widget.content.zAutoRotation | bool |
Back face | Enable back-face culling
Actions editor:
Property > 3d > Back face
Code:
widget.content.cullBack | bool |
Blending | Enable texture blending
Actions editor:
Property > 3d > Blending
Code:
widget.content.blending | bool |
Property | Function |
Set X rotation | Actions editor:
Actions > Animation > Set X rotation
Code:
widget.content.script.actionSetXRotation(double newXAngle)
widget.content.script.actionSetXRotationWithAnimation(double newXAngle, int animationType, int animationDuration) |
Set Y rotation | Actions editor:
Actions > Animation > Set Y rotation
Code:
widget.content.script.actionSetYRotation(double newYAngle)
widget.content.script.actionSetYRotationWithAnimation(double newYAngle, int animationType, int animationDuration) |
Set Z rotation | Actions editor:
Actions > Animation > Set Z rotation
Code:
widget.content.script.actionSetZRotation(double newZAngle)
widget.content.script.actionSetZRotationWithAnimation(double newZAngle, int animationType, int animationDuration) |
Set X position | Actions editor:
Actions > Animation > Set X position
Code:
widget.content.script.actionSetXPosition(double newXPos)
widget.content.script.actionSetXPositionWithAnimation(double newXPos, int animationType, int animationDuration) |
Set Y position | Actions editor:
Actions > Animation > Set Y position
Code:
widget.content.script.actionSetYPosition(double newYPos)
widget.content.script.actionSetYPositionWithAnimation(double newYPos, int animationType, int animationDuration) |
Set Z position | Actions editor:
Actions > Animation > Set Z position
Code:
widget.content.script.actionSetZPosition(double newZPos)
widget.content.script.actionSetZPositionWithAnimation(double newZPos, int animationType, int animationDuration) |
Last modified 3yr ago