Group
Last updated
Last updated
Property
Function
Type
Title
Item title
Actions editor:
Property > Title
Code:
widget.title
string
Visible
Sets item visibility
Actions editor:
Property > Visible
Code:
widget.visible
bool
Maximized
Gets true if widget is maximized
Actions editor:
Property > Maximized
Code:
widget.increased
bool
Property
Function
Type
X
Sets x position relative to the page
Actions editor:
Property > Geometry > X
Code:
widget.x
double
Y
Sets y position relative to the page
Actions editor:
Property > Geometry > Y
Code:
widget.y
double
Width
Sets width relative to the page
Actions editor:
Property > Geometry > Width
Code:
widget.width
double
Height
Sets height relative to the page
Actions editor:
Property > Geometry > Height
Code:
widget.height
double
Fixed width
Enable to fix width
Actions editor:
Property > Geometry > Fixed width
Code:
widget.fixedWidth
bool
Fixed height
Enable to fix height
Actions editor:
Property > Geometry > Fixed height
Code:
widget.fixedHeight
bool
Align left
Enable to left align
Actions editor:
Property > Geometry > Align left
Code:
widget.anchorLeft
bool
Align right
Enable to right align
Actions editor:
Property > Geometry > Align right
Code:
widget.anchorRight
bool
Align top
Enable to top align
Actions editor:
Property > Geometry > Align top
Code:
widget.anchorTop
bool
Align bottom
Enable to bottom align
Actions editor:
Property > Geometry > Align bottom
Code:
widget.anchorBottom
bool
Margin left
Sets left margin relative to the page
Actions editor:
Property > Geometry > Margin left
Code:
widget.marginLeft
double
Margin right
Sets right margin relative to the page
Actions editor:
Property > Geometry > Margin right
Code:
widget.marginRight
double
Margin top
Sets top margin relative to the page
Actions editor:
Property > Geometry > Margin top
Code:
widget.marginTop
double
Margin bottom
Sets bottom margin relative to the page
Actions editor:
Property > Geometry > Margin bottom
Code:
widget.marginBottom
double
Vertically center
Enable to vertically center item
Actions editor:
Property > Geometry > Vertically center
Code:
widget.anchorVerticalCenter
bool
Horizontally center
Enable to horizontally center item
Actions editor:
Property > Geometry > Horizontally center
Code:
widget.anchorHorizontalCenter
bool
Scale
Sets scale factor
Actions editor:
Property > Geometry > Scale
Code:
widget.scale
double
ZOrder
Sets stacking order. By default is 0.
Actions editor:
Property > Geometry > ZOrder
Code:
widget.zOrder
int
TextureX
Sets texture x offset
Actions editor:
Property > Geometry > TextureX
Code:
widget.textureX
double
TextureY
Sets texture y offset
Actions editor:
Property > Geometry > TextureY
Code:
widget.textureY
double
Property
Function
Type
X rotation
Sets rotation in degrees about the x
Actions editor:
Property > Geometry > Rotation > X rotation
Code:
widget.rotationX
double
Y rotation
Sets rotation in degrees about the y
Actions editor:
Property > Geometry > Rotation > Y rotation
Code:
widget.rotationY
double
Z rotation
Sets rotation in degrees about the z
Actions editor:
Property > Geometry > Rotation > Z rotation
Code:
widget.rotationZ
double
X offset
Sets origin point offset for x
Actions editor:
Property > Geometry > Rotation > X offset
Code:
widget.rotationXOriginX
double
Y offset
Sets origin point offset for y
Actions editor:
Property > Geometry > Rotation > Y offset
Code:
widget.rotationYOriginX
double
Origin point
Sets origin point of the rotation
Actions editor:
Property > Geometry > Rotation > Origin point
Code:
widget.rotationSnap
flags
Property
Function
Type
Cache
Determines whether widgets are retained outside the visible area of the view
Actions editor:
Property > Geometry > Scroll > Cache
Code:
.scrollCacheSize
int
Clip
Enable clipping
Actions editor:
Property > Geometry > Scroll > Clip
Code:
.clip
bool
Dynamic loading
Disable to load all widgets at once
Actions editor:
Property > Geometry > Scroll > Dynamic loading
Code:
.loadOnlyVisibleBlocks
bool
Unload widgets
Disable to prevent unloading already loaded widgets
Actions editor:
Property > Geometry > Scroll > Unload widgets
Code:
.unloadLoaded
bool
Load on scroll stop
Enable to load widgets only on scroll stop
Actions editor:
Property > Geometry > Scroll > Load on scroll stop
Code:
.loadOnScrollStop
bool
Content x
Gets content x position from 0 to 1
Actions editor:
Property > Geometry > Scroll > Content x
Code:
.contentX
double
Content y
Gets content y position from 0 to 1
Actions editor:
Property > Geometry > Scroll > Content y
Code:
.contentY
double
Disable scroll
Disable group scroll
Actions editor:
Property > Geometry > Scroll > Disable scroll
Code:
.disableScroll
bool
Property
Function
Type
Opacity
Sets widget opacity
Actions editor:
Property > Style > Opacity
Code:
widget.style.pageItemOpacity
double
Property
Function
Type
Border color
Sets widget border color
Actions editor:
Property > Style > Border > Border color
Code:
widget.style.pageItemBorderColor
color
Border width
Sets widget border width
Actions editor:
Property > Style > Border > Border width
Code:
widget.style.pageItemBorderWidth
int
Border radius
Sets widget border radius
Actions editor:
Property > Style > Border > Border radius
Code:
widget.style.pageItemBorderRadius
double
Left border width
Sets widget left border width
Actions editor:
Property > Style > Border > Left border width
Code:
widget.style.pageItemBorderLeft
int
Top border width
Sets widget top border width
Actions editor:
Property > Style > Border > Top border width
Code:
widget.style.pageItemBorderTop
int
Right border width
Sets widget right border width
Actions editor:
Property > Style > Border > Right border width
Code:
widget.style.pageItemBorderRight
int
Bottom border width
Sets widget bottom border width
Actions editor:
Property > Style > Border > Bottom border width
Code:
widget.style.pageItemBorderBottom
int
Property
Function
Type
Background color
Sets widget background color
Actions editor:
Property > Style > Background > Background color
Code:
widget.style.pageItemBackgroundColor
color
Background image
Sets widget background image
Actions editor:
Property > Style > Background > Background image
Code:
widget.style.pageItemBackgroundMedia
string
Background image fill mode
Sets widget background fill mode
Actions editor:
Property > Style > Background > Background image fill mode
Code:
widget.style.pageItemBackgroundFillMode
enum
Values:
Stretch
PreserveAspectFit
PreserveAspectCrop
Tile
TileVertically
TileHorizontally
Pad
Property
Function
Type
Mask image
Sets widget mask image
Actions editor:
Property > Style > Mask > Mask image
Code:
widget.style.pageItemMaskMedia
string
Mask fill mode
Sets widget mask fill mode
Actions editor:
Property > Style > Mask > Mask fill mode
Code:
widget.style.pageItemMaskFillMode
enum
Values:
Stretch
PreserveAspectFit
PreserveAspectCrop
Tile
TileVertically
TileHorizontally
Pad
Property
Function
Type
Shadow radius
Sets shadow radius
Actions editor:
Property > Style > DropShadow > Shadow radius
Code:
widget.style.pageItemDropShadowRadius
int
Shadow samples
Sets shadow samples
Actions editor:
Property > Style > DropShadow > Shadow samples
Code:
widget.style.pageItemDropShadowSamples
int
Shadow color
Sets shadow color
Actions editor:
Property > Style > DropShadow > Shadow color
Code:
widget.style.pageItemDropShadowColor
color
Shadow horizontal offset
Sets shadow horizontal offset
Actions editor:
Property > Style > DropShadow > Shadow horizontal offset
Code:
widget.style.pageItemDropShadowHorizontalOffset
double
Shadow vertical offset
Sets shadow vertical offset
Actions editor:
Property > Style > DropShadow > Shadow vertical offset
Code:
widget.style.pageItemDropShadowVerticalOffset
double
Property
Function
Type
Overlay color
Sets widget overlay color
Actions editor:
Property > Style > Overlay > Overlay color
Code:
widget.style.pageItemOverlayColor
color
Overlay image
Sets widget overlay image
Actions editor:
Property > Style > Overlay > Overlay image
Code:
widget.style.pageItemOverlayMedia
string
Blend mode
Sets overlay blend mode
Actions editor:
Property > Style > Overlay > Blend mode
Code:
widget.style.pageItemOverlayBlendMode
string
Values:
normal
addition
average
color
colorBurn
colorDodge
darken
darkerColor
difference
divide
exclusion
hardLight
hue
lighten
lighterColor
lightness
multiply
negation
saturation
screen
subtract
softLight
Cached
Enable overlay caching to improve the performance
Actions editor:
Property > Style > Overlay > Cached
Code:
widget.style.pageItemOverlayCached
bool
Overlay fill mode
Sets widget overlay fill mode
Actions editor:
Property > Style > Overlay > Overlay fill mode
Code:
widget.style.pageItemOverlayFillMode
enum
Values:
Stretch
PreserveAspectFit
PreserveAspectCrop
Tile
TileVertically
TileHorizontally
Pad
Property
Function
Type
Margin left
Sets widget margin left
Actions editor:
Property > Style > Margins > Margin left
Code:
widget.style.pageItemMarginLeft
double
Margin right
Sets widget margin right
Actions editor:
Property > Style > Margins > Margin right
Code:
widget.style.pageItemMarginRight
double
Margin top
Sets widget margin top
Actions editor:
Property > Style > Margins > Margin top
Code:
widget.style.pageItemMarginTop
double
Margin bottom
Sets widget margin bottom
Actions editor:
Property > Style > Margins > Margin bottom
Code:
widget.style.pageItemMarginBottom
double
Property
Function
Type
Blur mask
Sets widget blur mask image
Actions editor:
Property > Style > Blur > Blur mask
Code:
widget.style.pageItemEffectMedia
string
Blur size
Sets widget blur strength
Actions editor:
Property > Style > Blur > Blur size
Code:
widget.style.pageItemEffectStrength
int
Blur mask fill mode
Sets widget blur mask fill mode
Actions editor:
Property > Style > Blur > Blur mask fill mode
Code:
widget.style.pageItemEffectFillMode
enum
Values:
Stretch
PreserveAspectFit
PreserveAspectCrop
Tile
TileVertically
TileHorizontally
Pad
Property
Function
Type
Enable scrollbar
Enable to show scrollbar
Actions editor:
Property > Style > Scrollbar > Enable scrollbar
Code:
widget.style.blockGroupShowScrollBar
bool
Size
Sets scrollbar size relative to page size
Actions editor:
Property > Style > Scrollbar > Size
Code:
widget.style.blockGroupScrollSize
double
Radius
Sets scrollbar radius
Actions editor:
Property > Style > Scrollbar > Radius
Code:
widget.style.blockGroupScrollRadius
double
Background color
Sets scrollbar background color
Actions editor:
Property > Style > Scrollbar > Background color
Code:
widget.style.blockGroupScrollBackgroundColor
color
Color
Sets scrollbar color
Actions editor:
Property > Style > Scrollbar > Color
Code:
widget.style.blockGroupScrollColor
color
Property
Function
Scroll to widget
Scroll to required widget
Actions editor:
Actions > Common > Scroll to widget
Code:
.script.actionScrollToWidget(int widgetNum)
Scroll to position
Scroll to custom position
Actions editor:
Actions > Common > Scroll to position
Code:
.script.actionScrollToPos(double xPos, double yPos)
Scroll to top
Scroll to top
Actions editor:
Actions > Common > Scroll to top
Code:
.script.actionScrollToTop()
Scroll to bottom
Scroll to bottom
Actions editor:
Actions > Common > Scroll to bottom
Code:
.script.actionScrollToBottom()
Scroll to left
Scroll to left
Actions editor:
Actions > Common > Scroll to left
Code:
.script.actionScrollToLeft()
Scroll to right
Scroll to right
Actions editor:
Actions > Common > Scroll to right
Code:
.script.actionScrollToRight()
Disable vertical scroll
Actions editor:
Actions > Common > Disable vertical scroll
Code:
.script.actionDisableVScroll()
Disable horizontal scroll
Actions editor:
Actions > Common > Disable horizontal scroll
Code:
.script.actionDisableHScroll()
Enable vertical scroll
Actions editor:
Actions > Common > Enable vertical scroll
Code:
.script.actionEnableVScroll()
Enable horizontal scroll
Actions editor:
Actions > Common > Enable horizontal scroll
Code:
.script.actionEnableHScroll()
Set position
Set item x and y position, 0 is top-left side of parent, 1 is bottom-right side of parent
Actions editor:
Actions > Animation > Set position
Code:
widget.script.actionSetPosition(double newX, double newY)
widget.script.actionSetPositionWithAnimation(double newX, double newY, int animationType, int animationDuration)
Set size
Set item width and height, 1 to fill parent width or height
Actions editor:
Actions > Animation > Set size
Code:
widget.script.actionSetSize(double newWidth, double newHeight)
widget.script.actionSetSizeWithAnimation(double newWidth, double newHeight, int animationType, int animationDuration)
Set size and position
Set item size and position, where lt is distance from parent top-left to item top-left, rb is distance from parent bottom-right to item bottom-right
Actions editor:
Actions > Animation > Set size and position
Code:
widget.script.actionSetSizeAndPosition(double lt, double rb)
widget.script.actionSetSizeAndPositionWithAnimation(double lt, double rb, int animationType, int animationDuration)
Set size and position cancel
Reset item size and position
Actions editor:
Actions > Animation > Set size and position cancel
Code:
widget.script.actionSetSizeAndPositionCancel()
widget.script.actionSetSizeAndPositionCancelWithAnimation(int animationType, int animationDuration)
Bring to front
Bring item to front of all items
Actions editor:
Actions > Common > Bring to front
Code:
widget.script.actionBringToFront()
Send to back
Send item to back of all items
Actions editor:
Actions > Common > Send to back
Code:
widget.script.actionSendToBack()
Maximize
Maximize item
Actions editor:
Actions > Animation > Maximize
Code:
widget.script.actionExpand()
widget.script.actionExpandWithAnimation(int animationType, int animationDuration)
Minimize
Minimize item
Actions editor:
Actions > Animation > Minimize
Code:
widget.script.actionShrink()
widget.script.actionShrinkWithAnimation(int animationType, int animationDuration)
Toggle maximize
Minimize maximizing or maximize minimizing
Actions editor:
Actions > Animation > Toggle maximize
Code:
widget.script.actionToggleExpand()
widget.script.actionToggleExpandWithAnimation(int animationType, int animationDuration)
Save as image
Save the item as image to default Documents folder
Actions editor:
Actions > Common > Save as image
Code:
widget.script.actionSaveAsImage(QString fileName)
Set scale
Set bitmap scale, scale = 1 is default
Actions editor:
Actions > Animation > Set scale
Code:
widget.script.actionSetScale(double newScale)
widget.script.actionSetScaleWithAnimation(double newScale, int animationType, int animationDuration)
Show
Show the item
Actions editor:
Actions > Common > Show
Code:
widget.script.actionShow()
Hide
Hide the item
Actions editor:
Actions > Common > Hide
Code:
widget.script.actionHide()
Toggle visibility
Toggle item visibility
Actions editor:
Actions > Common > Toggle visibility
Code:
widget.script.actionToggleVisible()
Disable
Disable user interaction with the widget content
Actions editor:
Actions > Common > Disable
Code:
widget.script.actionDisable()
Enable
Enable user interaction with the widget content
Actions editor:
Actions > Common > Enable
Code:
widget.script.actionEnable()
Set interactive
Set item interactive to true or false
Actions editor:
Actions > Common > Set interactive
Code:
widget.script.actionSetInteractive(bool newInteractive)
Disable input
Disable input actions like Press, Click, Double Click
Actions editor:
Actions > Common > Disable input
Code:
widget.script.actionDisableInput()
Enable input
Enable input actions like Press, Click, Double Click
Actions editor:
Actions > Common > Enable input
Code:
widget.script.actionEnableInput()
Set visibility
Set item visibility to true or false
Actions editor:
Actions > Common > Set visibility
Code:
widget.script.actionSetVisible(bool newVisible)
Press
Manually fire Press event
Actions editor:
Actions > Common > Press
Code:
widget.script.actionItemPressed()
Click
Manually fire Click event
Actions editor:
Actions > Common > Click
Code:
widget.script.actionItemClicked()
Double click
Manually fire Double click event
Actions editor:
Actions > Common > Double click
Code:
widget.script.actionItemDoublePressed()
Set opacity
Set item opacity from 0 to 1
Actions editor:
Actions > Animation > Set opacity
Code:
widget.script.actionSetOpacity(double newOpacity)
widget.script.actionSetOpacityWithAnimation(double newOpacity, int animationType, int animationDuration)
Set color
Set item background color using hex color
Actions editor:
Actions > Animation > Set color
Code:
widget.script.actionSetColor(color newColor)
widget.script.actionSetColorWithAnimation(color newColor, int animationType, int animationDuration)
Set overlay color
Set item overlay color using hex color
Actions editor:
Actions > Animation > Set overlay color
Code:
widget.script.actionSetOverlayColor(color newColor)
widget.script.actionSetOverlayColorWithAnimation(color newColor, int animationType, int animationDuration)
Set blur
Set item blur strength, 0 is no blur
Actions editor:
Actions > Animation > Set blur
Code:
widget.script.actionSetBlur(int newBlur)
widget.script.actionSetBlurWithAnimation(int newBlur, int animationType, int animationDuration)
Set X
Set item x position, 0 is left side of parent, 1 is right side of parent
Actions editor:
Actions > Animation > Set X
Code:
widget.script.actionSetX(double newX)
widget.script.actionSetXWithAnimation(double newX, int animationType, int animationDuration)
Set Y
Set item y position, 0 is top side of parent, 1 is bottom side of parent
Actions editor:
Actions > Animation > Set Y
Code:
widget.script.actionSetY(double newY)
widget.script.actionSetYWithAnimation(double newY, int animationType, int animationDuration)
Set Width
Set item width, 1 to fill parent width
Actions editor:
Actions > Animation > Set Width
Code:
widget.script.actionSetWidth(double newW)
widget.script.actionSetWidthWithAnimation(double newW, int animationType, int animationDuration)
Set Height
Set item height, 1 to fill parent height
Actions editor:
Actions > Animation > Set Height
Code:
widget.script.actionSetHeight(double newH)
widget.script.actionSetHeightWithAnimation(double newH, int animationType, int animationDuration)
Rotate
Rotate item to newAngle degree, 0 is default
Actions editor:
Actions > Animation > Rotate
Code:
widget.script.actionRotate(double newAngle)
widget.script.actionRotateWithAnimation(double newAngle, int animationType, int animationDuration)
Rotate X
Rotate item about the x to newAngle degree, 0 is default
Actions editor:
Actions > Animation > Rotate X
Code:
widget.script.actionRotateX(double newAngle)
widget.script.actionRotateXWithAnimation(double newAngle, int animationType, int animationDuration)
Rotate Y
Rotate item about the y to newAngle degree, 0 is default
Actions editor:
Actions > Animation > Rotate Y
Code:
widget.script.actionRotateY(double newAngle)
widget.script.actionRotateYWithAnimation(double newAngle, int animationType, int animationDuration)
Set texture x
Sets texture x offset
Actions editor:
Actions > Animation > Set texture x
Code:
widget.script.actionSetTextureX(double newX)
widget.script.actionSetTextureXWithAnimation(double newX, int animationType, int animationDuration)
Set texture y
Sets texture y offset
Actions editor:
Actions > Animation > Set texture y
Code:
widget.script.actionSetTextureY(double newY)
widget.script.actionSetTextureYWithAnimation(double newY, int animationType, int animationDuration)
Property
Function
Changed
Event when any property is changed
Actions editor:
Event > Changed
Code:
.script.eventChanged()
Scroll
Event when content is scrolled
Actions editor:
Event > Scroll
Code:
.script.eventScroll()
Scroll stop
Event when scroll is finished
Actions editor:
Event > Scroll stop
Code:
.script.eventScrollStop()
Scroll down
Event when content is scrolled down
Actions editor:
Event > Scroll down
Code:
.script.eventScrollDown()
Scroll up
Event when content is scrolled up
Actions editor:
Event > Scroll up
Code:
.script.eventScrollUp()
Scroll left
Event when content is scrolled left
Actions editor:
Event > Scroll left
Code:
.script.eventScrollLeft()
Scroll right
Event when content is scrolled right
Actions editor:
Event > Scroll right
Code:
.script.eventScrollRight()
Content size
Event when content size is changed
Actions editor:
Event > Content size
Code:
.script.eventScrollContentSize()
Toggled maximizing
Event when the item is maximized or minimized
Actions editor:
Event > Toggled maximizing
Code:
widget.script.eventToggleExpand()
Maximized
Event when item is maximized
Actions editor:
Event > Maximized
Code:
widget.script.eventExpand()
Minimized
Event when item is minimized
Actions editor:
Event > Minimized
Code:
widget.script.eventShrink()
Hide
Event when item is hidden
Actions editor:
Event > Hide
Code:
widget.script.eventHided()
Show
Event when item is shown
Actions editor:
Event > Show
Code:
widget.script.eventShowed()
Toggle visibility
Event when visibility is toggled
Actions editor:
Event > Toggle visibility
Code:
widget.script.eventToggleVisible()
Press
Event when mouse/touch is pressed
Actions editor:
Event > Press
Code:
widget.script.eventItemPressed()
Click
Event when mouse/touch is released
Actions editor:
Event > Click
Code:
widget.script.eventItemClicked()
Double click
Event when double clicked
Actions editor:
Event > Double click
Code:
widget.script.eventItemDoublePressed()
Mouse over
Event when mouse over widget
Actions editor:
Event > Mouse over
Code:
widget.script.eventMouseOver()
Mouse out
Event when mouse out widget
Actions editor:
Event > Mouse out
Code:
widget.script.eventMouseOut()
Loaded
Event when item loaded
Actions editor:
Event > Loaded
Code:
widget.script.eventLoaded()
Swipe left
Event when swipe left
Actions editor:
Event > Swipe left
Code:
widget.script.eventSwipeLeft()
Swipe right
Event when swipe right
Actions editor:
Event > Swipe right
Code:
widget.script.eventSwipeRight()
Swipe up
Event when swipe up
Actions editor:
Event > Swipe up
Code:
widget.script.eventSwipeUp()
Swipe down
Event when swipe down
Actions editor:
Event > Swipe down
Code:
widget.script.eventSwipeDown()