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Group

Property
Function
Type
Title
Item title Actions editor: Property > Title Code: widget.title
string
Visible
Sets item visibility Actions editor: Property > Visible Code: widget.visible
bool
Maximized
Gets true if widget is maximized Actions editor: Property > Maximized Code: widget.increased
bool

Geometry

Property
Function
Type
X
Sets x position relative to the page Actions editor: Property > Geometry > X Code: widget.x
double
Y
Sets y position relative to the page Actions editor: Property > Geometry > Y Code: widget.y
double
Width
Sets width relative to the page Actions editor: Property > Geometry > Width Code: widget.width
double
Height
Sets height relative to the page Actions editor: Property > Geometry > Height Code: widget.height
double
Fixed width
Enable to fix width Actions editor: Property > Geometry > Fixed width Code: widget.fixedWidth
bool
Fixed height
Enable to fix height Actions editor: Property > Geometry > Fixed height Code: widget.fixedHeight
bool
Align left
Enable to left align Actions editor: Property > Geometry > Align left Code: widget.anchorLeft
bool
Align right
Enable to right align Actions editor: Property > Geometry > Align right Code: widget.anchorRight
bool
Align top
Enable to top align Actions editor: Property > Geometry > Align top Code: widget.anchorTop
bool
Align bottom
Enable to bottom align Actions editor: Property > Geometry > Align bottom Code: widget.anchorBottom
bool
Margin left
Sets left margin relative to the page Actions editor: Property > Geometry > Margin left Code: widget.marginLeft
double
Margin right
Sets right margin relative to the page Actions editor: Property > Geometry > Margin right Code: widget.marginRight
double
Margin top
Sets top margin relative to the page Actions editor: Property > Geometry > Margin top Code: widget.marginTop
double
Margin bottom
Sets bottom margin relative to the page Actions editor: Property > Geometry > Margin bottom Code: widget.marginBottom
double
Vertically center
Enable to vertically center item Actions editor: Property > Geometry > Vertically center Code: widget.anchorVerticalCenter
bool
Horizontally center
Enable to horizontally center item Actions editor: Property > Geometry > Horizontally center Code: widget.anchorHorizontalCenter
bool
Scale
Sets scale factor Actions editor: Property > Geometry > Scale Code: widget.scale
double
ZOrder
Sets stacking order. By default is 0. Actions editor: Property > Geometry > ZOrder Code: widget.zOrder
int
TextureX
Sets texture x offset Actions editor: Property > Geometry > TextureX Code: widget.textureX
double
TextureY
Sets texture y offset Actions editor: Property > Geometry > TextureY Code: widget.textureY
double

Rotation

Property
Function
Type
X rotation
Sets rotation in degrees about the x Actions editor: Property > Geometry > Rotation > X rotation Code: widget.rotationX
double
Y rotation
Sets rotation in degrees about the y Actions editor: Property > Geometry > Rotation > Y rotation Code: widget.rotationY
double
Z rotation
Sets rotation in degrees about the z Actions editor: Property > Geometry > Rotation > Z rotation Code: widget.rotationZ
double
X offset
Sets origin point offset for x Actions editor: Property > Geometry > Rotation > X offset Code: widget.rotationXOriginX
double
Y offset
Sets origin point offset for y Actions editor: Property > Geometry > Rotation > Y offset Code: widget.rotationYOriginX
double
Origin point
Sets origin point of the rotation Actions editor: Property > Geometry > Rotation > Origin point Code: widget.rotationSnap
flags

Scroll

Property
Function
Type
Cache
Determines whether widgets are retained outside the visible area of the view Actions editor: Property > Geometry > Scroll > Cache Code: .scrollCacheSize
int
Clip
Enable clipping Actions editor: Property > Geometry > Scroll > Clip Code: .clip
bool
Dynamic loading
Disable to load all widgets at once Actions editor: Property > Geometry > Scroll > Dynamic loading Code: .loadOnlyVisibleBlocks
bool
Unload widgets
Disable to prevent unloading already loaded widgets Actions editor: Property > Geometry > Scroll > Unload widgets Code: .unloadLoaded
bool
Load on scroll stop
Enable to load widgets only on scroll stop Actions editor: Property > Geometry > Scroll > Load on scroll stop Code: .loadOnScrollStop
bool
Content x
Gets content x position from 0 to 1 Actions editor: Property > Geometry > Scroll > Content x Code: .contentX
double
Content y
Gets content y position from 0 to 1 Actions editor: Property > Geometry > Scroll > Content y Code: .contentY
double
Disable scroll
Disable group scroll Actions editor: Property > Geometry > Scroll > Disable scroll Code: .disableScroll
bool

Style

Property
Function
Type
Opacity
Sets widget opacity Actions editor: Property > Style > Opacity Code: widget.style.pageItemOpacity
double

Border

Property
Function
Type
Border color
Sets widget border color Actions editor: Property > Style > Border > Border color Code: widget.style.pageItemBorderColor
color
Border width
Sets widget border width Actions editor: Property > Style > Border > Border width Code: widget.style.pageItemBorderWidth
int
Border radius
Sets widget border radius Actions editor: Property > Style > Border > Border radius Code: widget.style.pageItemBorderRadius
double
Left border width
Sets widget left border width Actions editor: Property > Style > Border > Left border width Code: widget.style.pageItemBorderLeft
int
Top border width
Sets widget top border width Actions editor: Property > Style > Border > Top border width Code: widget.style.pageItemBorderTop
int
Right border width
Sets widget right border width Actions editor: Property > Style > Border > Right border width Code: widget.style.pageItemBorderRight
int
Bottom border width
Sets widget bottom border width Actions editor: Property > Style > Border > Bottom border width Code: widget.style.pageItemBorderBottom
int

Background

Property
Function
Type
Background color
Sets widget background color Actions editor: Property > Style > Background > Background color Code: widget.style.pageItemBackgroundColor
color
Background image
Sets widget background image Actions editor: Property > Style > Background > Background image Code: widget.style.pageItemBackgroundMedia
string
Background image fill mode
Sets widget background fill mode Actions editor: Property > Style > Background > Background image fill mode Code: widget.style.pageItemBackgroundFillMode
enum Values: Stretch PreserveAspectFit PreserveAspectCrop Tile TileVertically TileHorizontally Pad

Mask

Property
Function
Type
Mask image
Sets widget mask image Actions editor: Property > Style > Mask > Mask image Code: widget.style.pageItemMaskMedia
string
Mask fill mode
Sets widget mask fill mode Actions editor: Property > Style > Mask > Mask fill mode Code: widget.style.pageItemMaskFillMode
enum Values: Stretch PreserveAspectFit PreserveAspectCrop Tile TileVertically TileHorizontally Pad

Shadow

Property
Function
Type
Shadow radius
Sets shadow radius Actions editor: Property > Style > DropShadow > Shadow radius Code: widget.style.pageItemDropShadowRadius
int
Shadow samples
Sets shadow samples Actions editor: Property > Style > DropShadow > Shadow samples Code: widget.style.pageItemDropShadowSamples
int
Shadow color
Sets shadow color Actions editor: Property > Style > DropShadow > Shadow color Code: widget.style.pageItemDropShadowColor
color
Shadow horizontal offset
Sets shadow horizontal offset Actions editor: Property > Style > DropShadow > Shadow horizontal offset Code: widget.style.pageItemDropShadowHorizontalOffset
double
Shadow vertical offset
Sets shadow vertical offset Actions editor: Property > Style > DropShadow > Shadow vertical offset Code: widget.style.pageItemDropShadowVerticalOffset
double

Overlay

Property
Function
Type
Overlay color
Sets widget overlay color Actions editor: Property > Style > Overlay > Overlay color Code: widget.style.pageItemOverlayColor
color
Overlay image
Sets widget overlay image Actions editor: Property > Style > Overlay > Overlay image Code: widget.style.pageItemOverlayMedia
string
Blend mode
Sets overlay blend mode Actions editor: Property > Style > Overlay > Blend mode Code: widget.style.pageItemOverlayBlendMode
string Values: normal addition average color colorBurn colorDodge darken darkerColor difference divide exclusion hardLight hue lighten lighterColor lightness multiply negation saturation screen subtract softLight
Cached
Enable overlay caching to improve the performance Actions editor: Property > Style > Overlay > Cached Code: widget.style.pageItemOverlayCached
bool
Overlay fill mode
Sets widget overlay fill mode Actions editor: Property > Style > Overlay > Overlay fill mode Code: widget.style.pageItemOverlayFillMode
enum Values: Stretch PreserveAspectFit PreserveAspectCrop Tile TileVertically TileHorizontally Pad

Margins

Property
Function
Type
Margin left
Sets widget margin left Actions editor: Property > Style > Margins > Margin left Code: widget.style.pageItemMarginLeft
double
Margin right
Sets widget margin right Actions editor: Property > Style > Margins > Margin right Code: widget.style.pageItemMarginRight
double
Margin top
Sets widget margin top Actions editor: Property > Style > Margins > Margin top Code: widget.style.pageItemMarginTop
double
Margin bottom
Sets widget margin bottom Actions editor: Property > Style > Margins > Margin bottom Code: widget.style.pageItemMarginBottom
double

Blur

Property
Function
Type
Blur mask
Sets widget blur mask image Actions editor: Property > Style > Blur > Blur mask Code: widget.style.pageItemEffectMedia
string
Blur size
Sets widget blur strength Actions editor: Property > Style > Blur > Blur size Code: widget.style.pageItemEffectStrength
int
Blur mask fill mode
Sets widget blur mask fill mode Actions editor: Property > Style > Blur > Blur mask fill mode Code: widget.style.pageItemEffectFillMode
enum Values: Stretch PreserveAspectFit PreserveAspectCrop Tile TileVertically TileHorizontally Pad

Scrollbar

Property
Function
Type
Enable scrollbar
Enable to show scrollbar Actions editor: Property > Style > Scrollbar > Enable scrollbar Code: widget.style.blockGroupShowScrollBar
bool
Size
Sets scrollbar size relative to page size Actions editor: Property > Style > Scrollbar > Size Code: widget.style.blockGroupScrollSize
double
Radius
Sets scrollbar radius Actions editor: Property > Style > Scrollbar > Radius Code: widget.style.blockGroupScrollRadius
double
Background color
Sets scrollbar background color Actions editor: Property > Style > Scrollbar > Background color Code: widget.style.blockGroupScrollBackgroundColor
color
Color
Sets scrollbar color Actions editor: Property > Style > Scrollbar > Color Code: widget.style.blockGroupScrollColor
color

Actions

Property
Function
Scroll to widget
Scroll to required widget Actions editor: Actions > Common > Scroll to widget Code: .script.actionScrollToWidget(int widgetNum)
Scroll to position
Scroll to custom position Actions editor: Actions > Common > Scroll to position Code: .script.actionScrollToPos(double xPos, double yPos)
Scroll to top
Scroll to top Actions editor: Actions > Common > Scroll to top Code: .script.actionScrollToTop()
Scroll to bottom
Scroll to bottom Actions editor: Actions > Common > Scroll to bottom Code: .script.actionScrollToBottom()
Scroll to left
Scroll to left Actions editor: Actions > Common > Scroll to left Code: .script.actionScrollToLeft()
Scroll to right
Scroll to right Actions editor: Actions > Common > Scroll to right Code: .script.actionScrollToRight()
Disable vertical scroll
Actions editor: Actions > Common > Disable vertical scroll Code: .script.actionDisableVScroll()
Disable horizontal scroll
Actions editor: Actions > Common > Disable horizontal scroll Code: .script.actionDisableHScroll()
Enable vertical scroll
Actions editor: Actions > Common > Enable vertical scroll Code: .script.actionEnableVScroll()
Enable horizontal scroll
Actions editor: Actions > Common > Enable horizontal scroll Code: .script.actionEnableHScroll()
Set position
Set item x and y position, 0 is top-left side of parent, 1 is bottom-right side of parent Actions editor: Actions > Animation > Set position Code: widget.script.actionSetPosition(double newX, double newY) widget.script.actionSetPositionWithAnimation(double newX, double newY, int animationType, int animationDuration)
Set size
Set item width and height, 1 to fill parent width or height Actions editor: Actions > Animation > Set size Code: widget.script.actionSetSize(double newWidth, double newHeight) widget.script.actionSetSizeWithAnimation(double newWidth, double newHeight, int animationType, int animationDuration)
Set size and position
Set item size and position, where lt is distance from parent top-left to item top-left, rb is distance from parent bottom-right to item bottom-right Actions editor: Actions > Animation > Set size and position Code: widget.script.actionSetSizeAndPosition(double lt, double rb) widget.script.actionSetSizeAndPositionWithAnimation(double lt, double rb, int animationType, int animationDuration)
Set size and position cancel
Reset item size and position Actions editor: Actions > Animation > Set size and position cancel Code: widget.script.actionSetSizeAndPositionCancel() widget.script.actionSetSizeAndPositionCancelWithAnimation(int animationType, int animationDuration)
Bring to front
Bring item to front of all items Actions editor: Actions > Common > Bring to front Code: widget.script.actionBringToFront()
Send to back
Send item to back of all items Actions editor: Actions > Common > Send to back Code: widget.script.actionSendToBack()
Maximize
Maximize item Actions editor: Actions > Animation > Maximize Code: widget.script.actionExpand() widget.script.actionExpandWithAnimation(int animationType, int animationDuration)
Minimize
Minimize item Actions editor: Actions > Animation > Minimize Code: widget.script.actionShrink() widget.script.actionShrinkWithAnimation(int animationType, int animationDuration)
Toggle maximize
Minimize maximizing or maximize minimizing Actions editor: Actions > Animation > Toggle maximize Code: widget.script.actionToggleExpand() widget.script.actionToggleExpandWithAnimation(int animationType, int animationDuration)
Save as image
Save the item as image to default Documents folder Actions editor: Actions > Common > Save as image Code: widget.script.actionSaveAsImage(QString fileName)
Set scale
Set bitmap scale, scale = 1 is default Actions editor: Actions > Animation > Set scale Code: widget.script.actionSetScale(double newScale) widget.script.actionSetScaleWithAnimation(double newScale, int animationType, int animationDuration)
Show
Show the item Actions editor: Actions > Common > Show Code: widget.script.actionShow()
Hide
Hide the item Actions editor: Actions > Common > Hide Code: widget.script.actionHide()
Toggle visibility
Toggle item visibility Actions editor: Actions > Common > Toggle visibility Code: widget.script.actionToggleVisible()
Disable
Disable user interaction with the widget content Actions editor: Actions > Common > Disable Code: widget.script.actionDisable()
Enable
Enable user interaction with the widget content Actions editor: Actions > Common > Enable Code: widget.script.actionEnable()
Set interactive
Set item interactive to true or false Actions editor: Actions > Common > Set interactive Code: widget.script.actionSetInteractive(bool newInteractive)
Disable input
Disable input actions like Press, Click, Double Click Actions editor: Actions > Common > Disable input Code: widget.script.actionDisableInput()
Enable input
Enable input actions like Press, Click, Double Click Actions editor: Actions > Common > Enable input Code: widget.script.actionEnableInput()
Set visibility
Set item visibility to true or false Actions editor: Actions > Common > Set visibility Code: widget.script.actionSetVisible(bool newVisible)
Press
Manually fire Press event Actions editor: Actions > Common > Press Code: widget.script.actionItemPressed()
Click
Manually fire Click event Actions editor: Actions > Common > Click Code: widget.script.actionItemClicked()
Double click
Manually fire Double click event Actions editor: Actions > Common > Double click Code: widget.script.actionItemDoublePressed()
Set opacity
Set item opacity from 0 to 1 Actions editor: Actions > Animation > Set opacity Code: widget.script.actionSetOpacity(double newOpacity) widget.script.actionSetOpacityWithAnimation(double newOpacity, int animationType, int animationDuration)
Set color
Set item background color using hex color Actions editor: Actions > Animation > Set color Code: widget.script.actionSetColor(color newColor) widget.script.actionSetColorWithAnimation(color newColor, int animationType, int animationDuration)
Set overlay color
Set item overlay color using hex color Actions editor: Actions > Animation > Set overlay color Code: widget.script.actionSetOverlayColor(color newColor) widget.script.actionSetOverlayColorWithAnimation(color newColor, int animationType, int animationDuration)
Set blur
Set item blur strength, 0 is no blur Actions editor: Actions > Animation > Set blur Code: widget.script.actionSetBlur(int newBlur) widget.script.actionSetBlurWithAnimation(int newBlur, int animationType, int animationDuration)
Set X
Set item x position, 0 is left side of parent, 1 is right side of parent Actions editor: Actions > Animation > Set X Code: widget.script.actionSetX(double newX) widget.script.actionSetXWithAnimation(double newX, int animationType, int animationDuration)
Set Y
Set item y position, 0 is top side of parent, 1 is bottom side of parent Actions editor: Actions > Animation > Set Y Code: widget.script.actionSetY(double newY) widget.script.actionSetYWithAnimation(double newY, int animationType, int animationDuration)
Set Width
Set item width, 1 to fill parent width Actions editor: Actions > Animation > Set Width Code: widget.script.actionSetWidth(double newW) widget.script.actionSetWidthWithAnimation(double newW, int animationType, int animationDuration)
Set Height
Set item height, 1 to fill parent height Actions editor: Actions > Animation > Set Height Code: widget.script.actionSetHeight(double newH) widget.script.actionSetHeightWithAnimation(double newH, int animationType, int animationDuration)
Rotate
Rotate item to newAngle degree, 0 is default Actions editor: Actions > Animation > Rotate Code: widget.script.actionRotate(double newAngle) widget.script.actionRotateWithAnimation(double newAngle, int animationType, int animationDuration)
Rotate X
Rotate item about the x to newAngle degree, 0 is default Actions editor: Actions > Animation > Rotate X Code: widget.script.actionRotateX(double newAngle) widget.script.actionRotateXWithAnimation(double newAngle, int animationType, int animationDuration)
Rotate Y
Rotate item about the y to newAngle degree, 0 is default Actions editor: Actions > Animation > Rotate Y Code: widget.script.actionRotateY(double newAngle) widget.script.actionRotateYWithAnimation(double newAngle, int animationType, int animationDuration)
Set texture x
Sets texture x offset Actions editor: Actions > Animation > Set texture x Code: widget.script.actionSetTextureX(double newX) widget.script.actionSetTextureXWithAnimation(double newX, int animationType, int animationDuration)
Set texture y
Sets texture y offset Actions editor: Actions > Animation > Set texture y Code: widget.script.actionSetTextureY(double newY) widget.script.actionSetTextureYWithAnimation(double newY, int animationType, int animationDuration)

Events

Property
Function
Changed
Event when any property is changed Actions editor: Event > Changed Code: .script.eventChanged()
Scroll
Event when content is scrolled Actions editor: Event > Scroll Code: .script.eventScroll()
Scroll stop
Event when scroll is finished Actions editor: Event > Scroll stop Code: .script.eventScrollStop()
Scroll down
Event when content is scrolled down Actions editor: Event > Scroll down Code: .script.eventScrollDown()
Scroll up
Event when content is scrolled up Actions editor: Event > Scroll up Code: .script.eventScrollUp()
Scroll left
Event when content is scrolled left Actions editor: Event > Scroll left Code: .script.eventScrollLeft()
Scroll right
Event when content is scrolled right Actions editor: Event > Scroll right Code: .script.eventScrollRight()
Content size
Event when content size is changed Actions editor: Event > Content size Code: .script.eventScrollContentSize()
Toggled maximizing
Event when the item is maximized or minimized Actions editor: Event > Toggled maximizing Code: widget.script.eventToggleExpand()
Maximized
Event when item is maximized Actions editor: Event > Maximized Code: widget.script.eventExpand()
Minimized
Event when item is minimized Actions editor: Event > Minimized Code: widget.script.eventShrink()
Hide
Event when item is hidden Actions editor: Event > Hide Code: widget.script.eventHided()
Show
Event when item is shown Actions editor: Event > Show Code: widget.script.eventShowed()
Toggle visibility
Event when visibility is toggled Actions editor: Event > Toggle visibility Code: widget.script.eventToggleVisible()
Press
Event when mouse/touch is pressed Actions editor: Event > Press Code: widget.script.eventItemPressed()
Click
Event when mouse/touch is released Actions editor: Event > Click Code: widget.script.eventItemClicked()
Double click
Event when double clicked Actions editor: Event > Double click Code: widget.script.eventItemDoublePressed()
Mouse over
Event when mouse over widget Actions editor: Event > Mouse over Code: widget.script.eventMouseOver()
Mouse out
Event when mouse out widget Actions editor: Event > Mouse out Code: widget.script.eventMouseOut()
Loaded
Event when item loaded Actions editor: Event > Loaded Code: widget.script.eventLoaded()
Swipe left
Event when swipe left Actions editor: Event > Swipe left Code: widget.script.eventSwipeLeft()
Swipe right
Event when swipe right Actions editor: Event > Swipe right Code: widget.script.eventSwipeRight()
Swipe up
Event when swipe up Actions editor: Event > Swipe up Code: widget.script.eventSwipeUp()
Swipe down
Event when swipe down Actions editor: Event > Swipe down Code: widget.script.eventSwipeDown()
Last modified 2yr ago